Iphone xs total war shogun 25/23/2023 In the very late game (25+ provinces) it is crucial to use at least 4-5 naval stacks to form overlapping Zones of Control on your coasts, 2 for the southern coast, and 3 for the northern coast. Once you are about 15 settlements consider everyone you border with a rival or an enemy. It's an "ice breaker" so to say, which leads to better things like trade agreements. If you want a clan to like you sell them military access for money. 3 fronts is manageable but messy, and if you are open to 4 fronts in the early game you are very much open to being gangbanged by the AI. Ideally you only want 2 fronts, one front is defensive with a choke point and a strong garrison, and the other front is your expansion path with your main armies. Try to never be open to more than 3 fronts at once. They make you so much money it's obscene.Įxpand with consideration for choke points. You will need a fighting navy to keep the routes safe, and trading ships to sit on the trade nodes for income. If you start at the western half of the map, invest in navy early and dominate all the trade routes with foreign powers. You can make your elite archers pin-point accurate in their fire. Shogun 2 is the last Total War game to feature accuracy as an upgradeable statistic, and it shows. If you get access to a city with Fletchers make sure to upgrade accuracy and recruit all your archers there. Speaking of Blacksmiths, Fletchers are also a very important upgrade building. Armor is good all the time, and helps your frontline stay alive long enough to actually enter melee. Remember, archers dominate in Samurai warfare. If you get a city with Blacksmith/Iron, upgrade armor instead of weapons. And what panicks and routs archers faster than light cavalry? If you can properly disrupt their fire while maintaining your own volleys you should be good to go in battles. Nobody carries a shield in Shogun, so archers rule the roost. In the early game prioritize unlocking light cavalry. Spear walls in siege defense battles are also brutally cost efficient. They are tactically inflexible and have trouble being aggressive (like attacking a hill) so you want Samurai eventually, but you can get by for a looooong time with Yari Ashigaru.
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